Construction and psychometric properties of a questionnaire to measure the level of addiction to online video games (CUAVIR) in the city of Juliaca – 2020

Authors

DOI:

https://doi.org/10.17162/rccs.v13i2.1423

Keywords:

Addiction; network video games; abstinence; resistance; interference with activities; dependence and disease awareness.

Abstract

Objective: To construct and determine the psychometric properties of a questionnaire to measure the
level of addiction to online video games, in adolescents and young people whose ages range from 12
to 25 years. Methodology: Non-experimental design, type psychometric study, with a cross section
and quantitative approach. The sample is made up of 145 subjects who voluntarily participated in the
study from an outpatient application, the instrument constructed called “CUAVIR”, consists of 42 items
distributed in 5 dimensions (Abstinence, Resistance, Interference with Activities, Dependence and
Awareness of Illness). For content validity, the criterion of expert judges was applied, the results were
analyzed through the Binomial Test, the validity coefficient was measured through Aiken’s V, and the  alphacoefficient was used to measure the degree of internal consistency of Cronbach. Results: The Binominal test determined that the dimensions and items are adequate and significant, with respect to content
validity, Aiken’s V yielded confidence intervals of 0.89 for the items, which indicates that the questionnaire has a high degree validity in four essential criteria (Congruence, Clarity, Domain of the Construct and Context). Regarding internal consistency, Cronbach’s alpha coefficient showed that dissensions obtained
values of 0.942, which shows that the instrument is reliable. The confirmatory factor analysis showed that the instrument has characteristics that allow processing by the (CFA) and the total variance explained showed that with five factors the total accumulated variance can be explained by 52.358%, which would indicate that the work with five dimensions is appropriate. Conclusion: the questionnaire to measure the level of addiction to online video games (CUAVIR) shows good internal consistency and construct validity.

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Published

2020-12-30

How to Cite

Bellido Mamani, Y. ., & Cahuana Cuti, M. . (2020). Construction and psychometric properties of a questionnaire to measure the level of addiction to online video games (CUAVIR) in the city of Juliaca – 2020. Revista Científica De Ciencias De La Salud, 13(2), 9–19. https://doi.org/10.17162/rccs.v13i2.1423